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fix(nodes): fix inpaint cond logic for new compel version (#3816)
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Description
Fixes a bug in the `inpaint` node introduced by the new version of
`compel`. The other nodes were updated, but this one was missed. Fixed
by @StAlKeR7779 ty
## Related Tickets & Documents
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- Related Issue # discord reports
- Closes #
## QA Instructions, Screenshots, Recordings
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## Added/updated tests?
- [ ] Yes
- [x] No : n/a, bugfix
This commit is contained in:
commit
4e13d3408f
@ -147,8 +147,12 @@ class InpaintInvocation(BaseInvocation):
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)
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def get_conditioning(self, context):
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c, extra_conditioning_info = context.services.latents.get(self.positive_conditioning.conditioning_name)
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uc, _ = context.services.latents.get(self.negative_conditioning.conditioning_name)
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positive_cond_data = context.services.latents.get(self.positive_conditioning.conditioning_name)
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c = positive_cond_data.conditionings[0].embeds
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extra_conditioning_info = positive_cond_data.conditionings[0].extra_conditioning
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negative_cond_data = context.services.latents.get(self.negative_conditioning.conditioning_name)
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uc = negative_cond_data.conditionings[0].embeds
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return (uc, c, extra_conditioning_info)
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