* Initial mashup of mentioned feature. Still need to resolve some quirks and kinks. * Clean text tool integration * Fixed text tool opions bar jumping and added more fonts * Touch up for cursor styling * Minor addition to doc file * Appeasing frontend checks * Prettier fix * knip fixes * Added safe zones to font selection and color picker to be clickable without commiting text. * Removed color probing on cursor and added dynamic font display for fallback, minor tweaks * Finally fixed the text shifting on commit * Cursor now represent actual input field size. Tidy up options UI * Some strikethrough and underline line tweaks * Replaced the focus retry loop with a callback‑ref based approach in in CanvasTextOverlay.tsx Renamed containerMetrics to textContainerData in CanvasTextOverlay.tsx Fixed mouse cursor disapearing during typing. * Added missing localistaion string * Moved canvas-text-tool.md to docs/contributing/frontend * ui: Improve functionality of the text toolbar Few things done with this commit. - The varying size of the font selector box has been fixed. The UI no longer shifts and moves with font change. - We no longer format the font size input to add px each time. Instead now just have a permanent px indicator. - The bug with the random text inputs on the slider value has also been fixed. - The font size value is only committed on blur keeping it consistent with other editing apps. - Fixed the spacing of the toolbar to make it look cleaner. - Font size now permits increments of 1. * Added autoselect text in font size on click allowing immediate imput * Improvement: Added uncommited layer state with CTRL-move and options to select line spacing. * Added rotation handle to rotate uncommiitted text layer. * Fix: Redirect user facing labels to use localization file + Add tool discription to docs * Fixed box padding. Disable tool swich when text input is active, added message on canvas for better UX. * Updated Text tool description * Updated Text tool description * Typo * Add draggable text-box border with improved cursor feedback and larger hit targets. Supress hotkeys on uncommitted text. * Lint * Fix(bug): text commit to link uploaded image assets instead of embedding full base64 --------- Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com> Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2.5 KiB
Canvas Text Tool
Overview
The canvas text workflow is split between a Konva module that owns tool state and a React overlay that handles text entry.
invokeai/frontend/web/src/features/controlLayers/konva/CanvasTool/CanvasTextToolModule.ts- Owns the tool, cursor preview, and text session state (including the cursor "T" marker).
- Manages dynamic cursor contrast, starts sessions on pointer down, and commits sessions by rasterizing the active text block into a new raster layer.
invokeai/frontend/web/src/features/controlLayers/components/Text/CanvasTextOverlay.tsx- Renders the on-canvas editor as a
contentEditableoverlay positioned in canvas space. - Syncs keyboard input, suppresses app hotkeys, and forwards commits/cancels to the Konva module.
- Renders the on-canvas editor as a
invokeai/frontend/web/src/features/controlLayers/components/Text/TextToolOptions.tsx- Provides the font dropdown, size slider/input, formatting toggles, and alignment buttons that appear when the Text tool is active.
Rasterization pipeline
renderTextToCanvas() (invokeai/frontend/web/src/features/controlLayers/text/textRenderer.ts) converts the editor contents into a transparent canvas. The Text tool module configures the renderer with the active font stack, weight, styling flags, alignment, and the active canvas color. The resulting canvas is encoded to a PNG data URL and stored in a new raster layer (image object) with a transparent background.
Layer placement preserves the original click location:
- The session stores the anchor coordinate (where the user clicked) and current alignment.
calculateLayerPosition()calculates the top-left position for the raster layer after applying the configured padding and alignment offsets.- New layers are inserted directly above the currently-selected raster layer (when present) and selected automatically.
Font stacks
Font definitions live in invokeai/frontend/web/src/features/controlLayers/text/textConstants.ts as ten deterministic stacks (sans, serif, mono, rounded, script, humanist, slab serif, display, narrow, UI serif). Each stack lists system-safe fallbacks so the editor can choose the first available font per platform.
To add or adjust fonts:
- Update
TEXT_FONT_STACKSwith the newid,label, and CSSfont-familystack. - If you add a new stack, extend the
TEXT_FONT_IDStuple and update thecanvasTextSliceschema default (TEXT_DEFAULT_FONT_ID). - Provide translation strings for any new labels in
public/locales/*. - The editor and renderer will automatically pick up the new stack via
getFontStackById().